Gpʶx?_>W~!yͤ46!U!U!H!mNm!@~# ``@@`!G҅Ґxp_>Wx_ͪͭw#w x====>w>w>w>w0>~~0>w!w#8 *08  :  28 0: 2: 2: 8 0  0 0 j* 2J  8 0:  8 *0 : *8 2 0 B    B 2 2pPP0 00`2 PPrr  Z `*0P P 8  008 x22 @ 02:2  0` 02 P8  08 0P@PP22B `8  *f1!͹͉(!8&8! ͽ͍ 1l,͉(!9&9! ͽ͍ `l[͛,:'2g:(2h:32w:42x!J!|>>!&~#>2829>x2:>!>x2:xO CROMEMCO DAZZLERCROSS AND CIRCLEV.1.0 08/30/76 GAME OVER PLAYER 1 - PLAYER 2 - PUSH BUTTON ONE TO START GAME. PLAYER 1 STARTS BY PLAYING THE CROSS. THE CROSSCHASES THE CIRCLE. PUSH BUTTON FOURAT ANY TIME TO CANCEL GAME. PUSH BUTTON TWO TO CONT. GAME. PLAYER TWO NOW CONTROLS THE CROSS. ::=2:<:8G!':9G!3::G!,!& $ܡ x{z òͫq#ͫr#s~!#2%!  p#q#>G> G>́O ! <54~*^#Vf 4>~S6 ~(W _vW!#<:_:W:_:W!!!!!:_:W:_:W!!!!!!!!> 2> 2>l2>{2häH> wH>' wHx G~?{<ozoz@g{@gz g{G{GzGy͝y͝ v͝x vʫÞ {_Ý!÷ {_ö͝>_>W/<2/<2/<2/<2G:3hG:3x/͡> !|>u>@yA®/Gzxèͤ͆h4 _ W |; |  % $}  - ,{z? 0 {z I<!4c %F &-F ї!  ͙ ͤ! ͙͆ hѧ<+!  +!  +! z<+{#<==!!!