/* Some generally useful routines */ /* The majority of the non-portable code is in here. */ /* Copyright (c) 2001, Richard Krehbiel All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: o Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. o Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. o Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include "util.h" #ifdef WIN32 #include #include #define stat _stat #else #include #include #endif /* Sure, the library typically provides some kind of ultoa or _ultoa function. But since it's merely typical and not standard, and since the function is so simple, I'll write my own. It's significant feature is that it'll produce representations in any number base from 2 to 36. */ char *my_ultoa(unsigned long val, char *buf, unsigned int base) { static char digits[] = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"; char *strt = buf, *end; do { *buf++ = digits[val % base]; val /= base; } while(val != 0); *buf = 0; /* delimit */ end = buf+1; /* Now reverse the bytes */ while(buf > strt) { char temp; temp = *--buf; *buf = *strt; *strt++ = temp; } return end; } /* Ditto my_ultoa. This actually emits a signed representation in other number bases. */ char *my_ltoa(long val, char *buf, unsigned int base) { unsigned long uval; if(val < 0) uval = -val, *buf++ = '-'; else uval = val; return my_ultoa(uval, buf, base); } /* _searchenv is a function provided by the MSVC library that finds files which may be anywhere along a path which appears in an environment variable. I duplicate that function for portability. Note also that mine avoids destination buffer overruns. Note: uses strtok. This means it'll screw you up if you expect your strtok context to remain intact when you use this function. */ void my_searchenv(char *name, char *envname, char *hitfile, int hitlen) { char *env; char *envcopy; char *cp; *hitfile = 0; /* Default failure indication */ /* Note: If the given name is absolute, then don't search the path, but use it as is. */ if( #ifdef WIN32 strchr(name, ':') != NULL || /* Contain a drive spec? */ name[0] == '\\' || /* Start with absolute ref? */ #endif name[0] == '/') /* Start with absolute ref? */ { strncpy(hitfile, name, hitlen); /* Copy to target */ return; } env = getenv(envname); if(env == NULL) return; /* Variable not defined, no search. */ envcopy = strdup(env); /* strtok destroys it's text argument. I don't want the return value from getenv destroyed. */ while((cp = strtok(envcopy, PATHSEP)) != NULL) { struct stat info; char *concat = malloc(strlen(cp) + strlen(name) + 2); if(concat == NULL) { free(envcopy); return; } strcpy(concat, cp); if(concat[strlen(concat)-1] != '/') strcat(concat, "/"); strcat(concat, name); if(!stat(concat, &info)) { /* Copy the file name to hitfile. Assure that it's really zero-delimited. */ strncpy(hitfile, concat, hitlen-1); hitfile[hitlen-1] = 0; free(envcopy); return; } } /* If I fall out of that loop, then hitfile indicates no match, and return. */ }