/***************************************************************************** * Change Log * Date | Change *-----------+----------------------------------------------------------------- * 8-Feb-86 | [1.355] Created change log * 8-Feb-86 | [1.355] added border, on, off colors * 29-Jul-86 | [1.385] 'push' now points to void not int procedure *****************************************************************************/ #include "boolean.h" typedef struct { coord X; coord Y; char * legend; boolean active; void (*push) (void); attrib border; /* border color */ attrib on; /* on-color */ attrib off; /* off-color */ } button; /* Data for all buttons */ #define button_width 7 #define button_height 3 extern void set_reset_button(void); extern void clear_off(void); extern boolean running(void); extern void draw_button(button * B); extern boolean in_button(coord X, coord Y, button * B); extern void i_show(void); extern void a_show(void); extern void b_show(void); extern void stop_execute(void); extern void draw_a_button(void); extern void draw_b_button(void); extern void draw_i_button(void); extern void draw_off_button(void); extern void draw_load_button(void); extern void draw_start_button(void); extern void draw_stop_button(void); extern void draw_reset_button(void); extern void check_buttons(coord X,coord Y); extern void start_execute(void); extern void check_reset_button(coord X,coord Y); extern void check_run_buttons(coord X,coord Y); extern void check_off_button(coord X,coord Y);